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Screen represents 'line of death,' an upgrade from our last game like this...

https://pancerni-fishtales.blogspot.com/2014/11/hellfire-club-versus-japanese-command.html 

It had been a little while since Greg and I had played some IHMN, and we found out somehow Roger missed out on trying the rules. So the USMC and the Prussian Society of Thule made a dash for the dirigible in our production of the scenario "Death at your heels." Roger will take a group of hardy USMC versus Greg's Society of Thule.


The local Dirigible taxi service in lieu of steam launch....lift is actually provided by old jelly jar.

A regular Friday afternoon game, played out in about 90 minutes...part of what I like about IHMN, quick, fun, scenario drive.  The playing area is about 40 nches square.

Woods, fences, houses, river would all slow movement which could lead to embarrassing situations.
Roger moves up in two groups on the left side of the table.

Greg opts to take his force, split into three groups, up the right side of the table.

For some reason, the USMC are moving quicker, although covered better, their path does not have a bridge!
First across the Lemax bridge is one of the German leaders.

Greg's soldaten turn into  zombies if taken out near enough the German carrying the  field generator.
Germans mostly across, but so far from the taxi. (Uber problem?)
USMC closes in on the escape route.
Roger now sends his leader to hold the taxi ( at least, what he told the men,)

Both sides break into firing groups.
Roger concentrated on Greg's leaders, who kept making their pluck rolls. Greg shot mostly at the groups of Marines, which led to more losses than he took.
The line of death moves closer. 
The last, desperate defence of the access to the escape craft a defiant marine holds the enemy off for two turns before perishing.  Four USMC members escape, The Society of Thule is smaller by one chapter, for those keeping score USMC 22, SoT 10.  The line of death conveniently stalled for two turns, then dramatically moved forward 14 inches in two turns near the end,

The game day actually featured the imbibing of tea by some of the participants.

  Previewed were the just arrived figures for the next new company; the Lion, Witch Dorothy Gale (she must be, she dropped a house on the WWE), Tin Man and Scarecrow from Reaper.  Oh, and the WWW, who is out for revenge.

 See the excellent work done on ideas and character stats for these and other characters.  You will have to do a little digging into older posts. I did.

 http://toysoldiersanddiningroombattles.blogspot.com/ 

Comments

Czar Barry said…
Sounds like a close fought game
pancerni said…
Down to the last turn, so yes! Surely more to follow of these.
Phil said…
Looks very nice!!
pancerni said…
It was a fun afternoon. The dining table 'cleans up well,' so to speak. ....and maybe the 'wall of death' gets some attention as well!

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