Second game of lockdown
We managed a second game in lock down mode...which has meant face masks worn.
We set up and played through three turns of AD 1666 's scenario 'evil spirit.' It was only the second game for Greg and Roger both, with it being my third. The scenario was played with the limits of the three factions as to characters, so the game had over thirty figures crashing about the board.
I played the Polish faction, including Kettering and Baska; Greg played the Musketeer faction, to include Jean and Natalie; Roger took the Mercenaries' Monster Hunters as a faction, and included Father Maximilian as well as the 'goodfella's' contingent to bulk up the force. Each force had two or three commoners as well. For those that would care, contingents ran from 41 to 43 gold coins in character costs.
The game play was smoother than the last game, we stayed away from any characters with too many special skills, like divination or various magic books. The most complication was in the special pistols used by some characters.
Shooting went well for Greg's Musketeers and Roger's mercenaries. My Poles did not shoot so well, but made up for it in hand to hand.
We were so involved that I forgot to take photos. Mark of a good game. We will try another game son. Maybe hunting the monsters?
We set up and played through three turns of AD 1666 's scenario 'evil spirit.' It was only the second game for Greg and Roger both, with it being my third. The scenario was played with the limits of the three factions as to characters, so the game had over thirty figures crashing about the board.
I played the Polish faction, including Kettering and Baska; Greg played the Musketeer faction, to include Jean and Natalie; Roger took the Mercenaries' Monster Hunters as a faction, and included Father Maximilian as well as the 'goodfella's' contingent to bulk up the force. Each force had two or three commoners as well. For those that would care, contingents ran from 41 to 43 gold coins in character costs.
The game play was smoother than the last game, we stayed away from any characters with too many special skills, like divination or various magic books. The most complication was in the special pistols used by some characters.
Shooting went well for Greg's Musketeers and Roger's mercenaries. My Poles did not shoot so well, but made up for it in hand to hand.
We were so involved that I forgot to take photos. Mark of a good game. We will try another game son. Maybe hunting the monsters?
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