No mutton tonight

A Chosen Men scenario: Capture the Flag (modified) at 350 points-ish.

Setting: Imagination campaign, border between Fuddland and S'Gotland

Late fall 1799.  (within weeks of Incident between Daharra and S'Gotland)

 The lay of the land, sweeping plains, dotted by small areas of vegetation and an old ruin. A local sheperd and his flock while away the time at the top of the photo.
A small S'Gotland cavalry patrol, bereft of its horses, hiding in the ruins awaiting succor.


Lo, a unit of mighty Cossacks, who actually come into their own in these rules.


 The game had both side field cavalry units, these  got stuck in quickly, as above a unit of S'Gotland Light Dragoons (in red) tangle with a unit of Cossacks.
 The Fuddland major leads a second Cossack unit to support the first.
 The remainder of the S'Gotland force decides to watch the mounted units battle. The shepherd takes his flock to the save for safety. Too much commotion is not good for them, anyway.
In the end, numbers prevail as the second unit of Cossacks defeat the light dragoons and eventually capture the commander of the S'Gotland force.

While less dramatic than events on other borders, the border clash underscores the fragility of peace on the continent. What will the year 1800 bring?




Comments

Gonsalvo said…
"Oh dear, such goings on! Chamberlain, summon the Prime Minister, Manuel de Gordo, Principe del Pedazo! needs must we confer..."

-Gonzalo I Cebolla, Rey de Orbajosa
pancerni said…
A lot of wine will be needed to digest this and later news, I fear.

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