We're gonna need a bigger boat....Imagination campaign
as part of our Friday games, any new orders for troop movement are submitted. Roger, Dahara's reporter announced a major fleet movement. The move includes a raid with the intent to settle an island colony off of Fuddland. Last Friday this happened.
A look of genuine surprised came over my friends face as the dawning of how actually large the island of the invasion plan would be.
He had planned carefully, and thought a battalion would be enough to carry the island with a few landing parties from ships crews in support. He knew there was an island there. Islands are usually small change as far as size.
In his defence, Fuddland has never of a suffered a map making expedition .
A very fuzzy schematic of Warplan 5x5 tiles laid out on graph paper, which is buried in one of the campaign pages on the blog , is the only hint of that part of the world.
You see, Fuddland's provinces are mostly set, but occasionally they have a great variation. The province of Drak borg is regulated by Scania. That has been the situation from the beginning of this campaign, just never heavily advertised, barely shown. Until now. Now I must create the background on the fly, to give the populace a face and forge the power of Scania 's southern province into being.
Trade has always been important to the area, sea faring Scania had early settled the island of Drak and made a compact with the earlier dynasties of Fuddland to rule a narrow strip of coastal land in order to facilitate fishing in the Bay of Drak. The cities on the island and mainland chiefly grew from fishing centers, adding shipping and ship construction as the economies evolved.
The existence of the Scania province was beneficial to Fuddland in two ways,the increase of food and imported goods made the interior provinces nearby richer . The outlet for many products of Fuddland was also included. Yet another benefit was the Naval squadron of Scania patrolling the sealane north. This increased the power of its own Eastern Fleet.
The island nearly fills a full large square, as is used as a province in the land locked squares. An example would be a unit starting in small square 4 would take 5 days to march to square 25-barring any events set as a delay.
I feel that I have neglected this province; as umpire I am tasked to provide color for the territories such as Drak Borg. So I have lineages and back stories to fill. As well as information on navies, effect of landing units of battalion size as well of a thought or two about other things percolating about a background.
So much to do, so little time.
Comments
I don't have everything plotted out in the campaign, this helps me react to things that are important to players. Roger and I started gaming in 1970 ....Panzerblitz...and never really thought about how much fun it was to just react until we started campaign play. So the Daharan forces approach the unsuspecting province, the Scania ships and units are being moved based on some peacetime expectations. The weather chart has to be cranked up, oh, and tide chart for the various beaches written up. Rules for pebble beaches effect on landing party boats will need to be determined.
This will lead to the best charted area for the campaign as coastal items are considered.
No wonder I will not get all my other "stuff done " this week. But that is why it is called a hobby.