More rain, more paint, more armor (micro)
We have had a lot of rain in the last two weeks, some paint has been applied that should show some new units soon, I uncovered more WW2 goodness ...but those stories must wait to another post. The main show is the upcoming Cold War- centric month of November.
One upcoming project is micro armor based WW3 set in beleaguered Germany of the Cold War. Using a map from the defunct GDW magazine, a copy of 7 Days to the Rhine we will play some linked scenario to put some structure to the business.
Each player on the NATO team has a battalion size force, while each wave of Warpac will be regimental in size. The setting has NATO with pre MBT forces, making it more of a challenge to stay in the field. The players will try their hand at stopping/slowing the Warpac attacks.
Some of the toys, this time around:
(Yes, I know they are small, they are micro armor!)
There are even ID numbers on the stands.
Lonely left flank position.
Right flank, armor and another infantry company. Kind'a hull down.
Some, but not all of a tank battalion and a BTR mounted Mech infantry battalion.
The front two ranks are the advance party. Too close tactically but great for the photo is most of the MRR battalion of tanks and 2nd Motor Rifle battalion.
The table is presently dressed in Geo-hex 12 inch hexagons, with no actual terrain. Except the hills in the BAOR photos.
The whole campaign map.
Read the last paragraph.
A portion of the map: The BAOR will be centered around Hanover, the Bundeswehr around Hamburg. The Warpac enters from the East, one regiment at a time. The darkish band starting in Lubeck and snaking southeast is the inter German border.
Extra support tokens and cards are ordered from Great Escape Games, hopefully in time for the November kickoff.