Faust, the demon and the last April game
We had a short team, one of our regulars off to Virginia for the week, but Greg had finished Faust and Mephistocles and wanted to bolt them into a game of AD1666.
Deciding on an Archenemy scenario, one that let the nefarious pair be fielded, as well as Anthony and Leo from the 'local mafia' faction. This allowed three newly painted and one of the dozen or so still unpainted characters to be fielded. The locals had hidden the Urchin and needed to get him on a boat to safety .
Faust had other ideas. Here Leo the local takes up position attempting to foil Faust's plot.The game a few turns later. Faust was sent a thug as a reinforcement. Leo attempts to hold both off. The Urchin has been discovered hiding by Anthony ( see right side, figure in red.) The locals appear to be poised take the Urchin to safety. Then Faust springs Mephistocles.
Right side of table showing the demon (in blue) facing off the Urchin and Anthony. The local thug, to the right of Anthony proved ineffective. Anthony went down under the demon blade, and the po' boy was demon lunch. Poor Anthony didn't get to use all his firepower, the Urchin was not able to run nor use the sling shot.
Hmm, the Cardinal (the Archenemy) has a couple of victories at this point in time, the use of a demon certainly ups the ante significantly.
According to the second wave kickstarter, delivery of the mini's from the factory are going to be four to six months late. Good reason to make sure all the remaining figures are painted. Since most figures left to paint are monsters or small factions built around monsters, there will be some lopsided scenarios in the near future. That will leave the 40 or so second wave figures to be done when they do arrive.
Comments
Thanks everyone on the comments re the game. We may have a few over the summer as I get the werewolf, basilisk, reanimated monster and gang of nasty tricks completed.