A large order, a second Cold War try
Whew, heat finally broke. Got a smallish GHQ micro armor order in. Delivery was quick and next few days saw a Perry brothers' order showed on the doorstop. Great service. More of what was in it later.
Attacking another scenario in 7 Days to the Rhine. Now as it needs to be reported with a few photos.
I apologize as it is only a few shots. once I get stuck in I cease to remember to pick up the phone.
View from the Russian entry point. The idea is a slightly reinforced group from last time is facing the second echelon of the Russian force. The water glass was not involved.
The defender's, 4 Leopard 1A7's (slightly better stats) four Marders with infantry and the gruppe command vehicle. Not a lot, but on turn 3 they get a 3 panzer reinforcement, all Leopards.
Left flank force of Pact vehicles , about to come under fire from the Bundeswehr tripwire.
A scene of carnage as the left flank armor (T-54's) comes under fire. The red chips are activation markers, the white were morale hits. We went very old school, flipping dead vehicles over. 😄
The battle is interrupted, Greg is holding up his copy of the rules, although he may be using the book to cover tactical moves. Astute observers may notice the NATO command is not having everything go their way.
The butcher's bill, Greg's Gruppe was down two Marders, Roger's Gruppe two Leopards. The Warsaw Pact forces were down three BTR-60's, a BRDM, three T-54's and two T-64's.
The NATO commanders felt they could not hold back the Soviets, even if they got all three Leopards as reinforcements. 5 to 1 odds are too great to stop, especially if the tech level is not massively in favor of the outnumbered defenders.
I think the WP commander deserves a sack for the horrendous traffic jam on turn 2. Glad I did not take a picture of that debacle. ( Self serving archivist!)
Unfortunately, those are all the photos from the game. We actually called it after two turns....it was still considered a learning game.
Lessons? We had not used the break point rules yet. I think they will go a long way to fixing some of the balance. I agree the Pact forces ratio should be smaller than 5 to 1 to the defenders.
Another resource from my archives...never throw anything away.
The rules state they are made with 15mm or 12 mm scale forces in mind. We've played in 20mm (actually 1/87) both of the first games. Greg mentioned they (20mm scale) 'are more fun to look at.'
Guess that means I will need to paint some of the Pact vehicles more than dark green. Ah, and the NATO boys have so many cool schemes.
Comments
Matt, ElGrego...I do like the rules, they allow for more informal 'groups' of vehicles in my mind.
Dave, We played with the stated measurements, Vehicles basically can range the table, movement runs 6 to 18 inches. With micro I'd be tempted to go smaller, maybe substitute centimeters for inches.
Keith, your experience sounds like mine...it just did not add up, unless the WP had bigger maintenance issues than we were told. The Bundeswehr always impressed with the professionalism. Just always seemed there would not be enough of us. This is the tail end of M-60's, Chieftains and Leopard 1 tanks.