Off World off color and oft killer.

 The local group has struggled to find answers to a few loose ends on the topic of the Galactic Knights rules. This has lead to a proposed Carnivore systems map and some decisions about creating space stations for the tactical battles.

The Carnivore space sector is an assumed layout of warp lines and star system names in the same style of mapping as the rest of the galaxy in the rule books. The overlap is primarily with the Nova Liberia political league and the Avarian controlled system border. 


 


 The map will be fleshed out by our Carnivore player in the next period of megalomania.

 The space station rules, while hardly revolutionary are firm enough to create several versions for different grades of failed missions.

 Imaginations

A little closer to the ground, a sketch showing a possible sighting of a hot air balloon on the northern reaches of Fuddland. Forwarded by an anonymous agent inside Fuddland.

That's what they sent us. Are they using anvils as ballast?


Comments

Gonsalvo said…
I do enjoy Galactic Knights!
Wather than the Wascally Wabbit, anvils are usually the hallmark of one Wyl E. Coyote... esquire.
Lawrence H said…
The name Carnivore would be enough to put me off going there I think, Joe.
I was wondering the same thing!

I have occasionally looked at 'Space opera' campaigns (one 'inspired' by the stellar patterning of our bathroom window's frosting), and wondered how to 'do' 3D space. One idea I had was to 'layer' the 3rd dimension, and label the 'star links' between the layers. I had 3 layers in mind, but if the thing were practical, 5 might offer something more interesting.

Never did anything with it, of course, but every now and then, an article like this conjures up the same thoughts...

Here's a question: why 'quadrants'? I have a feeling that 'octant' (or something similar) might be a better division - except, of course, that 'quadrant' is much better known. I've not really thought about it until now. I was thinking of how one might divide up a globular section of space. Just one of those niggly little questions to plague one's enjoyment of Star Trek...

Cheers,
Ion
pancerni said…
GK is one of those games we could play a lot more of than we do.
As for the Wabbits, Barry has been busy.
pancerni said…
It is descriptive enough.
pancerni said…
First up, I will offer a mechanic from an early '70s game (Lensman?) where the 2D map of stars had I think three or four colors for the stars, each star a layer in the 3rd dimension as well as the x-y sort layout. So going eight hexes would only get you to the next star if it was on the blue/red/yellow plane you started on. There was a distance traveling 'vertically' from level to level .
As far as quadrants ....interstellar travel is in the rules that way, travel is warp point to warp point. Certainly no reason to not change it to suit.
If you read Asimov's first Empire book, a good spherical analogy to strategic movement is made.
Czar Barry said…
Acme Industries assures residents and neighboring Nations that there is nothing to see here. It is all merely swamp gas induced delusions of the locals.

Popular Posts