Galactic knights-now with fighters
Plodding on with learning the rules. I can not say teaching them as Greg is doing much better than me when we play these last few Fridays while we wait for Roger's knee to progress in therapy enough so he can join in with his Carnivores.
I did get a treat with Greg sporting his new livery for the Terran ships. Red white & blue. Very much contrasting with the green and yellow Aquarian fleet.
The color scheme even tied in with the Terran fighter wings, which sport red or blue stripes on white fuselages.
We set up the fleets and ran through the missile and fighter rules. I had an idea to set up handy cheat sheets on each sides fighters, but neglected to list defensive values so we still wound up looking for those vales during the game. Greg & I were in agreement, the size of the force required in these scenarios will normally be at this level, 1000 to 1200 points.
Now that we have a handle on the game, we'll do an AAR on the next outing.
Comments
One thought on the Drift counters... I glued mine to 40mm round Masonite bases - fit perfectly, and much nicer to handle and look at that the loose pieces of paper.
See:
https://blundersonthedanube.blogspot.com/2014/08/galactic-knights-at-historicon-3-attack.html